Title / Description 
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*Icebreaker - Toilet Paper Icebreak*
| | An icebreaker, using toilet paper as a prop, that will help students and teammates get to know each other very quickly. * A web version of this article is also available. Click Here. |
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*Icebreaker: Know Your Teammates*
| | An icebreaker in which participants must quiz teammates - using a questionnaire - in order to answer a series of questions. |
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*Icebreaker: Truth, Truth, Lie*
| | An icebreaker activity in which students must make two true statements about themselves, and one that is false. |
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*Icebreaker: Screamer*
| | An icebreaker game in which players who look at each other must point and scream. * A web version of this article is also available. Click Here. |
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*Oops? Code Reduces Fear of Failure*
| | Players can remind themselves that making a mistake isn?t a terrible thing by saying, ?Oops.? |
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*Count-Down For Finishing Kick*
| | Athletes should know the number of strides/strokes they will have left once they reach the finishing kick stage of their race. |
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*Who Gets the Most Anxious?*
| | Athletes who score low on tests of competitiveness view competitions as threatening and may become more anxious than their highly competitive teammates. |
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*Anxiety: Think Like a Champion*
| | Athletes can reduce competition anxiety by thinking like a champion athlete. |
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*Anxiety: Keep Athletes Busy*
| | Prevent pre-competition nervousness by keeping your athletes as busy as possible. |
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*Awfulizing-For One-Sided Defeats*
| | A way to relieve bad feelings after a one-sided defeat. |
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*Bad Call Simulations*
| | Teach athletes how to react to bad calls by playing scrimmages in which the officiating is intentionally unfair. |
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*Blowouts - Use to Develop Skills*
| | Blowout games are a good time to work on skills that your players are just learning. * A web version of this article is also available. Click Here. [Search terms: blowout games, runaway games, coaching tips, coaching strategies] |
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*Catastrophizing - How to Prevent*
| | Athletes can stop catastrophizing by talking out loud before or during competitions. |
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*Tip for Hyper Coaches*
| | If you get too hyper during competitions, let a calmer assistant coach deal with your athletes. |
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*Code for a Stronger 4th Quarter*
| | A signal your players can use to remind each other that they?re a good fourth quarter team. |
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